This project started during the COVID-19 pandemic as an initiative from the Center for Research in Industrial Design (UNAM) to keep students connected through digital experiences.It aimed to design an immersive experience through an interactive game for the vocational guidance event “Al encuentro del mañana”.
Role
Conceptual artist with a UX approach
March - December 2021
To design an interactive narrative and characters that encourage playful exploration of the virtual university campus, promoting participant immersion through game-based activities.
Co-creation and Concept Development: I participated in collaborative sessions using the MIRO platform, applying Design Thinking methods to define the game’s narrative universe, its characters, and interaction mechanics.
Narrative Design and Game Structure:
※ Developed characters aligned with the game’s theme
※ Proposed narrative ideas linked to different campus areas, both inside and outside the central zone
※ Reviewed the latest version of ARCADI as a base for new proposals
Iteration and Testing: I supported internal playtests to validate the clarity of the narrative flow and the immersive experience.
※ The story was well received during the national exhibition “Al encuentro del mañana” because of its ability to connect emotionally with participants.
※ A narrative version was developed that integrates the central campus space as the main setting of the game.
※ The foundation was set for future versions of the immersive environment “ARCADI”.